| 1 | // Package live is the fan-out behind a deck being edited: one accepted |
| 2 | // update announced to every browser that has the deck open, and the set |
| 3 | // of people currently in it. |
| 4 | // |
| 5 | // It is Docs' hub (its internal/docs/hub.go) with presence bolted on, |
| 6 | // and the two things it carries are carried differently on purpose. |
| 7 | // |
| 8 | // A SEQ is advisory — "there is something at least this new". It never |
| 9 | // says what changed, and a subscriber must not treat it as a cursor |
| 10 | // assignment: the bytes come from GET /d/{sqid}/updates?since=<its own |
| 11 | // cursor>, through the one replay path, so a subscriber that missed ten |
| 12 | // notifications is still exactly right after one fetch. |
| 13 | // |
| 14 | // A PRESENCE event is the whole set for that deck, never a delta, for |
| 15 | // present.Hub's reason: a subscriber that applies one is right rather |
| 16 | // than approximately right, and there is no "fetch the presence I |
| 17 | // missed" endpoint to make a skipped one safe. |
| 18 | // |
| 19 | // The two together decide the channel's shape. It is buffered eight — |
| 20 | // a burst of keystroke batches is a real thing — and a subscriber that |
| 21 | // falls behind that is DROPPED, channel closed, rather than having |
| 22 | // events skipped. The handler holding it ends the response, the browser |
| 23 | // reconnects, and its connect events re-read both the current seq and |
| 24 | // the current set. Skipping would leave a stale cursor look correct. |
| 25 | // |
| 26 | // Presence lives here and nowhere else: it is not document state (spec |
| 27 | // §3.3), so it is never written to the update log, never snapshotted, |
| 28 | // and is gone when this process is. |
| 29 | // |
| 30 | // Scope, like Docs' and like present.Hub's: one process. Slides is one |
| 31 | // instance per team, so there is no second process to reach; this type |
| 32 | // is the seam that changes on the day there is. |
| 33 | package live |
| 34 | |
| 35 | import ( |
| 36 | "sort" |
| 37 | "sync" |
| 38 | "time" |
| 39 | ) |
| 40 | |
| 41 | // TTL is how long one person's presence survives without a heartbeat. |
| 42 | // The client posts every 20 s and on every change (spec §3.3), so this |
| 43 | // is two missed beats plus a little slack — long enough that a phone |
| 44 | // switching networks does not flicker out of the deck, short enough |
| 45 | // that somebody who closed their laptop stops being shown as present |
| 46 | // while their colleague waits for a reply. |
| 47 | const TTL = 45 * time.Second |
| 48 | |
| 49 | // sweepInterval is how often the sweeper looks for expired presences. |
| 50 | // A third of TTL, so somebody who has gone is shown as gone within |
| 51 | // about fifteen seconds of the deadline rather than at the next event |
| 52 | // somebody else happens to cause. |
| 53 | const sweepInterval = 15 * time.Second |
| 54 | |
| 55 | // subscriberBuffer is how many events a subscriber may fall behind by |
| 56 | // before it is dropped. See the package comment for why it is dropped |
| 57 | // rather than skipped. |
| 58 | const subscriberBuffer = 8 |
| 59 | |
| 60 | // Presence is one browser tab in one deck at one moment. |
| 61 | // |
| 62 | // Client is the tab's own random string, minted per tab rather than |
| 63 | // per person: one person with the deck open twice is two cursors, and |
| 64 | // keying on the user id would make the second tab overwrite the first. |
| 65 | // |
| 66 | // Name and Colour are stamped by the SERVER from the users row, never |
| 67 | // taken from the request body — otherwise anybody signed in could |
| 68 | // appear in a deck under somebody else's name. |
| 69 | // |
| 70 | // At is when the last heartbeat landed, and it is what the sweeper |
| 71 | // reads. It carries no JSON tag because it is bookkeeping: the browser |
| 72 | // is told who is here, not when each of them last said so. |
| 73 | type Presence struct { |
| 74 | Client string `json:"client"` |
| 75 | Name string `json:"name"` |
| 76 | Colour string `json:"colour"` |
| 77 | // Slide is the id of the slide this tab is looking at, and Block |
| 78 | // the id of the block its caret is in. Both may be empty — a tab |
| 79 | // that has just opened the deck is present without being anywhere |
| 80 | // in particular yet. |
| 81 | Slide string `json:"slide"` |
| 82 | Block string `json:"block"` |
| 83 | At time.Time `json:"-"` |
| 84 | } |
| 85 | |
| 86 | // PresenceSet is everybody currently in one deck, ordered by Client so |
| 87 | // two reads of an unchanged set produce byte-identical JSON — which is |
| 88 | // what lets a client diff cheaply and what makes the tests here able to |
| 89 | // say "the set did not change" at all. |
| 90 | type PresenceSet []Presence |
| 91 | |
| 92 | // Event is what a subscriber receives. Exactly one of the two halves is |
| 93 | // meaningful: a nil Presence makes it a seq announcement, a non-nil one |
| 94 | // makes it a presence announcement whose Seq is not to be read. |
| 95 | // |
| 96 | // A pointer rather than a length check, because an EMPTY set is a real |
| 97 | // event — it is what "the last person left" looks like — and a |
| 98 | // nil-versus-empty slice distinction is exactly the kind that gets |
| 99 | // flattened by an innocent refactor. |
| 100 | type Event struct { |
| 101 | Seq int64 |
| 102 | Presence *PresenceSet |
| 103 | } |
| 104 | |
| 105 | // Hub is the per-process fan-out, keyed by deck sqid. |
| 106 | // |
| 107 | // Keyed by sqid rather than by deck id because that is what a URL, a |
| 108 | // handler and a browser all already hold; nothing here ever needs to |
| 109 | // touch the database, so there is nothing to look an id up against. |
| 110 | type Hub struct { |
| 111 | mu sync.Mutex |
| 112 | subs map[string]map[chan Event]struct{} |
| 113 | // people is deck sqid -> client -> that client's last heartbeat. |
| 114 | people map[string]map[string]Presence |
| 115 | // now is the clock, swappable by this package's own tests so |
| 116 | // expiry is asserted by moving time rather than by waiting for it. |
| 117 | now func() time.Time |
| 118 | |
| 119 | stop chan struct{} |
| 120 | stopOnce sync.Once |
| 121 | } |
| 122 | |
| 123 | // New builds an empty hub and starts its sweeper. One per app (app.go). |
| 124 | // |
| 125 | // The sweeper is a goroutine rather than work done lazily on the next |
| 126 | // event, because the event that matters most is the one nobody causes: |
| 127 | // the last person in a deck closing their laptop. Lazily, their cursor |
| 128 | // would sit on somebody else's screen until that person typed. |
| 129 | // |
| 130 | // Close stops it. Every caller that builds a Hub must, or a test binary |
| 131 | // leaks one goroutine per app it builds. |
| 132 | func New() *Hub { |
| 133 | h := &Hub{ |
| 134 | subs: make(map[string]map[chan Event]struct{}), |
| 135 | people: make(map[string]map[string]Presence), |
| 136 | now: time.Now, |
| 137 | stop: make(chan struct{}), |
| 138 | } |
| 139 | go h.sweeper(sweepInterval) |
| 140 | return h |
| 141 | } |
| 142 | |
| 143 | // Close stops the sweeper. Idempotent, because the app that owns a hub |
| 144 | // may be closed by both a shutdown path and a test cleanup. |
| 145 | func (h *Hub) Close() { |
| 146 | h.stopOnce.Do(func() { close(h.stop) }) |
| 147 | } |
| 148 | |
| 149 | // Subscribe registers interest in one deck and returns the channel to |
| 150 | // wait on plus the function that unregisters it. |
| 151 | // |
| 152 | // The returned cancel is idempotent — the stream handler defers it and |
| 153 | // may also have reason to stop early — and it never closes the channel. |
| 154 | // Only the publish path closes one, and only when it is dropping the |
| 155 | // subscriber, so "the channel is closed" carries exactly one meaning |
| 156 | // for a reader: you fell behind, reconnect. A cancel that closed too |
| 157 | // would make that signal ambiguous at the one moment it matters. |
| 158 | func (h *Hub) Subscribe(deck string) (<-chan Event, func()) { |
| 159 | ch := make(chan Event, subscriberBuffer) |
| 160 | |
| 161 | h.mu.Lock() |
| 162 | if h.subs[deck] == nil { |
| 163 | h.subs[deck] = make(map[chan Event]struct{}) |
| 164 | } |
| 165 | h.subs[deck][ch] = struct{}{} |
| 166 | h.mu.Unlock() |
| 167 | |
| 168 | var once sync.Once |
| 169 | return ch, func() { |
| 170 | once.Do(func() { |
| 171 | h.mu.Lock() |
| 172 | defer h.mu.Unlock() |
| 173 | h.removeLocked(deck, ch) |
| 174 | }) |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | // PublishSeq tells everyone watching deck that there is content through |
| 179 | // seq. It runs on whichever request goroutine just committed an update, |
| 180 | // so it never blocks. |
| 181 | func (h *Hub) PublishSeq(deck string, seq int64) { |
| 182 | h.mu.Lock() |
| 183 | defer h.mu.Unlock() |
| 184 | h.publishLocked(deck, Event{Seq: seq}) |
| 185 | } |
| 186 | |
| 187 | // PublishPresence records one heartbeat and announces the deck's whole |
| 188 | // set. A zero At is stamped here rather than refused, so a caller that |
| 189 | // only has {client, slide, block} to hand cannot accidentally publish a |
| 190 | // presence that the sweeper reads as forty-five seconds stale. |
| 191 | func (h *Hub) PublishPresence(deck string, p Presence) { |
| 192 | h.mu.Lock() |
| 193 | defer h.mu.Unlock() |
| 194 | |
| 195 | if p.At.IsZero() { |
| 196 | p.At = h.now() |
| 197 | } |
| 198 | if h.people[deck] == nil { |
| 199 | h.people[deck] = make(map[string]Presence) |
| 200 | } |
| 201 | h.people[deck][p.Client] = p |
| 202 | |
| 203 | set := h.setLocked(deck) |
| 204 | h.publishLocked(deck, Event{Presence: &set}) |
| 205 | } |
| 206 | |
| 207 | // Snapshot is the deck's current set, for the stream's connect event — |
| 208 | // so a tab that opens after everybody else already arrived sees them, |
| 209 | // rather than waiting for each of them to move. |
| 210 | // |
| 211 | // Expired entries are filtered here as well as swept, because a read |
| 212 | // must never be able to report somebody as present past their deadline |
| 213 | // just because the sweeper's next tick has not come round yet. |
| 214 | func (h *Hub) Snapshot(deck string) PresenceSet { |
| 215 | h.mu.Lock() |
| 216 | defer h.mu.Unlock() |
| 217 | return h.setLocked(deck) |
| 218 | } |
| 219 | |
| 220 | // sweeper is the goroutine New starts. |
| 221 | func (h *Hub) sweeper(every time.Duration) { |
| 222 | t := time.NewTicker(every) |
| 223 | defer t.Stop() |
| 224 | for { |
| 225 | select { |
| 226 | case <-h.stop: |
| 227 | return |
| 228 | case <-t.C: |
| 229 | h.sweep() |
| 230 | } |
| 231 | } |
| 232 | } |
| 233 | |
| 234 | // sweep drops every presence past TTL and republishes the set for each |
| 235 | // deck that actually changed — and only those, because an unchanged |
| 236 | // deck republished every fifteen seconds would be a heartbeat pretending |
| 237 | // to be an event, waking every open tab for nothing. |
| 238 | func (h *Hub) sweep() { |
| 239 | h.mu.Lock() |
| 240 | defer h.mu.Unlock() |
| 241 | |
| 242 | cut := h.now().Add(-TTL) |
| 243 | for deck, set := range h.people { |
| 244 | changed := false |
| 245 | for client, p := range set { |
| 246 | if p.At.Before(cut) { |
| 247 | delete(set, client) |
| 248 | changed = true |
| 249 | } |
| 250 | } |
| 251 | if len(set) == 0 { |
| 252 | // Drop the inner map with its last member, or this map |
| 253 | // keeps one empty entry per deck ever opened for the life |
| 254 | // of the process. |
| 255 | delete(h.people, deck) |
| 256 | } |
| 257 | if !changed { |
| 258 | continue |
| 259 | } |
| 260 | announced := h.setLocked(deck) |
| 261 | h.publishLocked(deck, Event{Presence: &announced}) |
| 262 | } |
| 263 | } |
| 264 | |
| 265 | // setLocked builds deck's set: a sorted copy with expired entries left |
| 266 | // out. Callers hold h.mu. |
| 267 | func (h *Hub) setLocked(deck string) PresenceSet { |
| 268 | cut := h.now().Add(-TTL) |
| 269 | set := make(PresenceSet, 0, len(h.people[deck])) |
| 270 | for _, p := range h.people[deck] { |
| 271 | if p.At.Before(cut) { |
| 272 | continue |
| 273 | } |
| 274 | set = append(set, p) |
| 275 | } |
| 276 | sort.Slice(set, func(i, j int) bool { return set[i].Client < set[j].Client }) |
| 277 | return set |
| 278 | } |
| 279 | |
| 280 | // publishLocked sends e to everyone watching deck. Callers hold h.mu, |
| 281 | // which is what makes the close below safe: no send can race it. |
| 282 | func (h *Hub) publishLocked(deck string, e Event) { |
| 283 | for ch := range h.subs[deck] { |
| 284 | select { |
| 285 | case ch <- e: |
| 286 | default: |
| 287 | h.removeLocked(deck, ch) |
| 288 | close(ch) |
| 289 | } |
| 290 | } |
| 291 | } |
| 292 | |
| 293 | // removeLocked takes ch out of deck's set and drops the set with its |
| 294 | // last member. Callers hold h.mu. |
| 295 | func (h *Hub) removeLocked(deck string, ch chan Event) { |
| 296 | subs, ok := h.subs[deck] |
| 297 | if !ok { |
| 298 | return |
| 299 | } |
| 300 | delete(subs, ch) |
| 301 | if len(subs) == 0 { |
| 302 | delete(h.subs, deck) |
| 303 | } |
| 304 | } |
| 305 | |
| 306 | // deckCount and presenceDecks report how many decks the two maps hold. |
| 307 | // They exist for the tests that assert neither grows forever; nothing |
| 308 | // in the app reads them. |
| 309 | func (h *Hub) deckCount() int { |
| 310 | h.mu.Lock() |
| 311 | defer h.mu.Unlock() |
| 312 | return len(h.subs) |
| 313 | } |
| 314 | |
| 315 | func (h *Hub) presenceDecks() int { |
| 316 | h.mu.Lock() |
| 317 | defer h.mu.Unlock() |
| 318 | return len(h.people) |
| 319 | } |
| 320 | |