| 1 | #if os(macOS) |
| 2 | import AppKit |
| 3 | import Combine |
| 4 | import OSLog |
| 5 | import SwiftUI |
| 6 | |
| 7 | /// The mini window's decisions, for a "sometimes" (2026-10-05, Paul: |
| 8 | /// "Sometimes I can't click the mini window"): every press, what was |
| 9 | /// under it, what it was taken as, and whether bringing the call forward |
| 10 | /// worked. `log show --predicate 'subsystem == "net.amadan.oficina.calls" |
| 11 | /// && category == "mini"' --info`. |
| 12 | enum MiniLog { |
| 13 | static let logger = Logger(subsystem: "net.amadan.oficina.calls", category: "mini") |
| 14 | } |
| 15 | |
| 16 | extension View { |
| 17 | /// Puts the call into a small floating window while the person is in |
| 18 | /// another app, and back into this view when they return. Apply it to |
| 19 | /// the root of the call window: that window is the one it hides. |
| 20 | public func miniWindow(for model: CallsModel) -> some View { |
| 21 | modifier(MiniWindowModifier(model: model)) |
| 22 | } |
| 23 | } |
| 24 | |
| 25 | private struct MiniWindowModifier: ViewModifier { |
| 26 | @ObservedObject var model: CallsModel |
| 27 | @StateObject private var controller = MiniWindowController() |
| 28 | |
| 29 | func body(content: Content) -> some View { |
| 30 | content.background( |
| 31 | WindowReader { window in controller.attach(model: model, mainWindow: window) }) |
| 32 | } |
| 33 | } |
| 34 | |
| 35 | extension NSScreen { |
| 36 | /// The key a mini window position is remembered under on this |
| 37 | /// display: its CGDirectDisplayID, which stays the same across |
| 38 | /// launches and rearrangements for the same monitor. |
| 39 | var callsDisplayKey: String { |
| 40 | (deviceDescription[NSDeviceDescriptionKey("NSScreenNumber")] as? NSNumber) |
| 41 | .map { "\($0.uint32Value)" } ?? "main" |
| 42 | } |
| 43 | } |
| 44 | |
| 45 | /// Watches the app come and go, asks MiniWindowPolicy what that means, |
| 46 | /// and moves the windows it says to. It holds no rules of its own: |
| 47 | /// where the window goes is MiniWindowCallMemory's, and how big it is |
| 48 | /// MiniWindowRules'. |
| 49 | @MainActor final class MiniWindowController: ObservableObject { |
| 50 | private(set) var policy = MiniWindowPolicy() |
| 51 | private let preferences: MiniWindowPreferences |
| 52 | /// Collapsed or not, and ⌥-dropped positions: this call's alone. |
| 53 | var memory = MiniWindowCallMemory() |
| 54 | private weak var model: CallsModel? |
| 55 | private weak var mainWindow: NSWindow? |
| 56 | private var observers: [NSObjectProtocol] = [] |
| 57 | private var joining: AnyCancellable? |
| 58 | private(set) var panel: MiniWindowPanel? |
| 59 | |
| 60 | init(preferences: MiniWindowPreferences = MiniWindowPreferences()) { |
| 61 | self.preferences = preferences |
| 62 | let center = NotificationCenter.default |
| 63 | let events: [(Notification.Name, @MainActor (MiniWindowController) -> Void)] = [ |
| 64 | (NSApplication.didResignActiveNotification, { $0.resignedActive() }), |
| 65 | (NSApplication.didBecomeActiveNotification, { $0.apply($0.policy.becameActive()) }), |
| 66 | (NSApplication.willHideNotification, { $0.apply($0.policy.willHide()) }), |
| 67 | (NSApplication.didUnhideNotification, { $0.policy.didUnhide() }), |
| 68 | // A display unplugged, rearranged or changed resolution. |
| 69 | (NSApplication.didChangeScreenParametersNotification, { $0.relayout() }), |
| 70 | ] |
| 71 | observers = events.map { name, handle in |
| 72 | center.addObserver(forName: name, object: nil, queue: .main) { [weak self] _ in |
| 73 | MainActor.assumeIsolated { |
| 74 | guard let self else { return } |
| 75 | handle(self) |
| 76 | } |
| 77 | } |
| 78 | } |
| 79 | // Another app coming forward can bring its own floating windows |
| 80 | // over this one, and a Space change or a full-screen app can leave |
| 81 | // it behind: put it back in front, taking clicks, each time. |
| 82 | let workspace = NSWorkspace.shared.notificationCenter |
| 83 | for name in [ |
| 84 | NSWorkspace.activeSpaceDidChangeNotification, NSWorkspace.didActivateApplicationNotification, |
| 85 | ] { |
| 86 | observers.append( |
| 87 | workspace.addObserver(forName: name, object: nil, queue: .main) { [weak self] note in |
| 88 | MainActor.assumeIsolated { self?.panel?.reassert(because: note.name.rawValue) } |
| 89 | }) |
| 90 | } |
| 91 | } |
| 92 | |
| 93 | deinit { |
| 94 | for observer in observers { |
| 95 | NotificationCenter.default.removeObserver(observer) |
| 96 | NSWorkspace.shared.notificationCenter.removeObserver(observer) |
| 97 | } |
| 98 | } |
| 99 | |
| 100 | func attach(model: CallsModel, mainWindow: NSWindow?) { |
| 101 | if let mainWindow { self.mainWindow = mainWindow } |
| 102 | guard self.model !== model else { return } |
| 103 | self.model = model |
| 104 | joining = model.$joining.removeDuplicates().sink { [weak self] joining in |
| 105 | guard let self else { return } |
| 106 | // A call starting or ending is a new call as far as the |
| 107 | // mini window's memory goes. |
| 108 | self.memory = MiniWindowCallMemory() |
| 109 | if !joining { self.apply(self.policy.callEnded()) } |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | private func resignedActive() { |
| 114 | // One turn of the run loop first: a ⌘H or a quick switch straight |
| 115 | // back should not flash a window up and down again. |
| 116 | DispatchQueue.main.async { [weak self] in |
| 117 | guard let self, !NSApp.isActive, !NSApp.isHidden else { return } |
| 118 | let window = self.mainWindow |
| 119 | self.apply( |
| 120 | self.policy.resignedActive( |
| 121 | .init( |
| 122 | enabled: self.preferences.enabled, |
| 123 | inCall: self.model?.joining ?? false, |
| 124 | mainWindowVisible: window?.isVisible ?? false, |
| 125 | mainWindowMiniaturized: window?.isMiniaturized ?? false, |
| 126 | mainWindowFullScreen: window?.styleMask.contains(.fullScreen) ?? false))) |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | func apply(_ action: MiniWindowPolicy.Action) { |
| 131 | switch action { |
| 132 | case .none: break |
| 133 | case .show(let hideMain): |
| 134 | guard let model else { return } |
| 135 | // Never two: a panel left behind by a show without a restore would |
| 136 | // sit over the new one, its clicks going to a window nobody sees. |
| 137 | if let stale = panel { |
| 138 | MiniLog.logger.info("show: dismissing a panel still up") |
| 139 | stale.dismiss() |
| 140 | } |
| 141 | let panel = MiniWindowPanel( |
| 142 | call: model.call, |
| 143 | actions: MiniWindowActions( |
| 144 | leave: { [weak model] in model?.leave() }, |
| 145 | open: { [weak self] in self?.bringCallForward() }, |
| 146 | moved: { [weak self] option in self?.dropped(option: option) }, |
| 147 | resized: { [weak self] in self?.resized() }, |
| 148 | collapse: { [weak self] in self?.collapse() }, |
| 149 | expand: { [weak self] in self?.expand(pulled: false) }, |
| 150 | tabReleased: { [weak self] in self?.tabReleased() })) |
| 151 | self.panel = panel |
| 152 | layout(panel, on: mainWindow?.screen ?? NSScreen.main) |
| 153 | panel.reassert(because: "show") |
| 154 | if hideMain, let mainWindow { Self.conceal(mainWindow, true) } |
| 155 | case .restore(let activate): |
| 156 | panel?.dismiss() |
| 157 | panel = nil |
| 158 | guard let mainWindow else { return } |
| 159 | Self.conceal(mainWindow, false) |
| 160 | // Forward unless the person came back by clicking another of this |
| 161 | // app's windows, such as chat in its own window: that one keeps focus. |
| 162 | if activate, NSApp.keyWindow == nil || NSApp.keyWindow === mainWindow { |
| 163 | mainWindow.makeKeyAndOrderFront(nil) |
| 164 | } |
| 165 | } |
| 166 | } |
| 167 | |
| 168 | /// A click on the mini window: the call, forward. Since macOS 14 an |
| 169 | /// app's request to activate itself is a request the system may turn |
| 170 | /// down, and a click in a non-activating panel does not activate the |
| 171 | /// app by itself, so a refusal left the person clicking a window that |
| 172 | /// did nothing. Asked for twice, the second time as the running |
| 173 | /// application, and if the app is still not active the call window is |
| 174 | /// put back and brought in front anyway, so a click always shows the |
| 175 | /// call. Every step is logged. |
| 176 | func bringCallForward() { |
| 177 | MiniLog.logger.info( |
| 178 | "open: activating (active=\(NSApp.isActive), frontmost=\(NSWorkspace.shared.frontmostApplication?.bundleIdentifier ?? "none", privacy: .public))" |
| 179 | ) |
| 180 | if #available(macOS 14, *) { NSApp.activate() } else { NSApp.activate(ignoringOtherApps: true) } |
| 181 | DispatchQueue.main.asyncAfter(deadline: .now() + 0.25) { [weak self] in |
| 182 | guard let self, self.panel != nil else { return } |
| 183 | if NSApp.isActive { return } |
| 184 | MiniLog.logger.info("open: not active after 0.25 s; asking again as the running application") |
| 185 | NSRunningApplication.current.activate(options: [.activateAllWindows]) |
| 186 | DispatchQueue.main.asyncAfter(deadline: .now() + 0.25) { [weak self] in |
| 187 | guard let self, self.panel != nil else { return } |
| 188 | if NSApp.isActive { return } |
| 189 | MiniLog.logger.error("open: activation refused twice; showing the call window in front regardless") |
| 190 | self.apply(self.policy.becameActive()) |
| 191 | self.mainWindow?.orderFrontRegardless() |
| 192 | } |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | /// Hides the call window by making it transparent and letting clicks |
| 197 | /// through, not by ordering it out. SwiftUI treats an ordered-out |
| 198 | /// `Window` as closed: the view's onDisappear runs, which leaves the |
| 199 | /// call, and the app then quits for want of a window. Transparent, the |
| 200 | /// window keeps its frame, its Space, its place in the stacking order |
| 201 | /// and all of its state, so putting it back is exactly as it was. |
| 202 | private static func conceal(_ window: NSWindow, _ hidden: Bool) { |
| 203 | window.alphaValue = hidden ? 0 : 1 |
| 204 | window.ignoresMouseEvents = hidden |
| 205 | } |
| 206 | |
| 207 | /// Puts the window where this call's memory and the preferences say, |
| 208 | /// at the remembered size, on `screen` — as a tab if it was collapsed. |
| 209 | private func layout(_ panel: MiniWindowPanel, on screen: NSScreen?) { |
| 210 | guard let screen else { return } |
| 211 | let visible = screen.visibleFrame |
| 212 | let size = MiniWindowRules.size(width: preferences.width, in: visible) |
| 213 | let frame = memory.frame( |
| 214 | size: size, in: visible, display: screen.callsDisplayKey, preferences: preferences) |
| 215 | if memory.collapsed { |
| 216 | panel.collapse(to: MiniWindowTab.dock(frame, in: visible).1, expanded: frame) |
| 217 | } else { |
| 218 | panel.expand(to: frame, animated: false) |
| 219 | } |
| 220 | } |
| 221 | |
| 222 | /// The displays changed under a window that is up: put it back where |
| 223 | /// its placement says on whichever screen it is now on, clamped. |
| 224 | private func relayout() { |
| 225 | guard let panel else { return } |
| 226 | layout(panel, on: panel.screen ?? NSScreen.main) |
| 227 | } |
| 228 | |
| 229 | private var screen: NSScreen? { panel?.screen ?? NSScreen.main } |
| 230 | |
| 231 | /// A drag of the window ended. Where it settles is the call memory's |
| 232 | /// decision: a corner, where it was dropped, or where it was dropped |
| 233 | /// for this call only when ⌥ was held. |
| 234 | private func dropped(option: Bool) { |
| 235 | guard let panel, let screen else { return } |
| 236 | let frame = memory.dropped( |
| 237 | panel.frame, in: screen.visibleFrame, display: screen.callsDisplayKey, option: option, |
| 238 | preferences: preferences) |
| 239 | panel.expand(to: frame, animated: frame != panel.frame) |
| 240 | } |
| 241 | |
| 242 | private func resized() { |
| 243 | guard let panel, !panel.collapsed, let screen else { return } |
| 244 | preferences.width = panel.frame.width |
| 245 | let frame = memory.resized( |
| 246 | panel.frame, in: screen.visibleFrame, display: screen.callsDisplayKey, |
| 247 | preferences: preferences) |
| 248 | panel.expand(to: frame, animated: frame != panel.frame) |
| 249 | } |
| 250 | |
| 251 | private func collapse() { |
| 252 | guard let panel, let screen else { return } |
| 253 | memory.collapsed = true |
| 254 | panel.collapse( |
| 255 | to: MiniWindowTab.dock(panel.frame, in: screen.visibleFrame).1, expanded: panel.frame) |
| 256 | } |
| 257 | |
| 258 | /// Back out of the tab: clicked, to where it was; pulled out, to where |
| 259 | /// it was let go, settling as any other drag does. |
| 260 | private func expand(pulled: Bool) { |
| 261 | guard let panel, let screen else { return } |
| 262 | memory.collapsed = false |
| 263 | let visible = screen.visibleFrame |
| 264 | let size = MiniWindowRules.size(width: panel.expandedFrame.width, in: visible) |
| 265 | guard pulled else { |
| 266 | panel.expand( |
| 267 | to: MiniWindowRules.clamp( |
| 268 | CGRect(origin: panel.expandedFrame.origin, size: size), into: visible), |
| 269 | animated: false) |
| 270 | return |
| 271 | } |
| 272 | let out = MiniWindowTab.expanded(from: panel.frame, size: size, in: visible) |
| 273 | let frame = memory.dropped( |
| 274 | out, in: visible, display: screen.callsDisplayKey, |
| 275 | option: NSEvent.modifierFlags.contains(.option), preferences: preferences) |
| 276 | panel.expand(to: frame, animated: false) |
| 277 | } |
| 278 | |
| 279 | private func tabReleased() { |
| 280 | guard let panel, let screen else { return } |
| 281 | switch MiniWindowTab.release(panel.frame, in: screen.visibleFrame) { |
| 282 | case .dock(_, let frame): panel.move(to: frame, animated: true) |
| 283 | case .expand: expand(pulled: true) |
| 284 | } |
| 285 | } |
| 286 | } |
| 287 | |
| 288 | /// What the window's controls and surface ask the controller to do. |
| 289 | struct MiniWindowActions { |
| 290 | var leave: () -> Void = {} |
| 291 | var open: () -> Void = {} |
| 292 | /// A drag of the expanded window ended; whether ⌥ was held. |
| 293 | var moved: (_ option: Bool) -> Void = { _ in } |
| 294 | var resized: () -> Void = {} |
| 295 | var collapse: () -> Void = {} |
| 296 | /// The tab was clicked. |
| 297 | var expand: () -> Void = {} |
| 298 | /// A drag of the tab ended. |
| 299 | var tabReleased: () -> Void = {} |
| 300 | } |
| 301 | |
| 302 | /// The floating window, expanded or collapsed to a tab. Non-activating, |
| 303 | /// so clicking its controls does not drag the whole app forward; |
| 304 | /// clicking anywhere else does, on purpose, because that is how you get |
| 305 | /// back to the call. The tab is the same window at a different size, so |
| 306 | /// it floats, follows Spaces and stays out of screen captures by the |
| 307 | /// very same settings. |
| 308 | final class MiniWindowPanel: NSPanel { |
| 309 | let content: MiniWindowContent |
| 310 | /// Where the expanded window was, while it is a tab. |
| 311 | private(set) var expandedFrame: CGRect |
| 312 | var collapsed: Bool { content.collapsed } |
| 313 | |
| 314 | init(call: Call, actions: MiniWindowActions) { |
| 315 | content = MiniWindowContent(call: call) |
| 316 | expandedFrame = CGRect(origin: .zero, size: MiniWindowRules.size) |
| 317 | super.init( |
| 318 | contentRect: NSRect(origin: .zero, size: MiniWindowRules.size), |
| 319 | styleMask: [.borderless, .nonactivatingPanel], backing: .buffered, defer: false) |
| 320 | isReleasedWhenClosed = false |
| 321 | isFloatingPanel = true |
| 322 | level = .floating |
| 323 | hidesOnDeactivate = false |
| 324 | // Key only when something in it needs the keyboard (VoiceOver, or |
| 325 | // Full Keyboard Access). Clicking Mute must not take the keyboard |
| 326 | // from the app the person is typing in. |
| 327 | becomesKeyOnlyIfNeeded = true |
| 328 | // Every Space, and over a full-screen app, because the whole point |
| 329 | // is that it follows the person to wherever they went. |
| 330 | collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary, .ignoresCycle] |
| 331 | // Never in anyone's screen capture, including this app's own shared |
| 332 | // screen: nobody in the call needs to see themselves in a corner. |
| 333 | sharingType = .none |
| 334 | backgroundColor = .clear |
| 335 | isOpaque = false |
| 336 | hasShadow = true |
| 337 | title = "Calls mini window" |
| 338 | let hosting = MiniWindowHostingView( |
| 339 | rootView: MiniCallView(content: content, actions: actions)) |
| 340 | // The window's size is the controller's to set; SwiftUI's idea of |
| 341 | // an ideal size must not pin it. |
| 342 | hosting.sizingOptions = [] |
| 343 | hosting.hover = content |
| 344 | contentView = hosting |
| 345 | } |
| 346 | |
| 347 | /// Borderless windows cannot be key by default, which would leave the |
| 348 | /// window's controls out of reach of the keyboard altogether. |
| 349 | override var canBecomeKey: Bool { true } |
| 350 | |
| 351 | /// In front, at its level, visible and taking the mouse: what a click |
| 352 | /// on it needs, put back whenever something may have changed it. |
| 353 | func reassert(because reason: String) { |
| 354 | if ignoresMouseEvents || alphaValue < 1 || level != .floating { |
| 355 | MiniLog.logger.info( |
| 356 | "reassert (\(reason, privacy: .public)): mouse ignored=\(self.ignoresMouseEvents), alpha=\(self.alphaValue), level=\(self.level.rawValue)" |
| 357 | ) |
| 358 | } |
| 359 | ignoresMouseEvents = false |
| 360 | alphaValue = 1 |
| 361 | level = .floating |
| 362 | orderFrontRegardless() |
| 363 | (contentView as? MiniWindowHostingView)?.syncHover() |
| 364 | } |
| 365 | |
| 366 | /// Every press, logged with what it landed on, before AppKit sends it |
| 367 | /// there. |
| 368 | override func sendEvent(_ event: NSEvent) { |
| 369 | if event.type == .leftMouseDown, let content = contentView { |
| 370 | let hit = content.hitTest(content.convert(event.locationInWindow, from: nil)) |
| 371 | MiniLog.logger.info( |
| 372 | "mouse down at \(Int(event.locationInWindow.x)),\(Int(event.locationInWindow.y)) in \(Int(self.frame.width))x\(Int(self.frame.height)) (\(self.collapsed ? "tab" : "window", privacy: .public)) on \(hit.map { String(describing: type(of: $0)) } ?? "nothing", privacy: .public); app active=\(NSApp.isActive), key=\(self.isKeyWindow), clicks=\(event.clickCount)" |
| 373 | ) |
| 374 | } |
| 375 | super.sendEvent(event) |
| 376 | } |
| 377 | |
| 378 | func expand(to frame: CGRect, animated: Bool) { |
| 379 | content.collapsed = false |
| 380 | expandedFrame = frame |
| 381 | move(to: frame, animated: animated) |
| 382 | } |
| 383 | |
| 384 | func collapse(to tab: CGRect, expanded: CGRect) { |
| 385 | expandedFrame = expanded |
| 386 | content.hovering = false |
| 387 | content.collapsed = true |
| 388 | move(to: tab, animated: false) |
| 389 | } |
| 390 | |
| 391 | func move(to frame: CGRect, animated: Bool) { |
| 392 | if animated, !NSWorkspace.shared.accessibilityDisplayShouldReduceMotion { |
| 393 | NSAnimationContext.runAnimationGroup { context in |
| 394 | context.duration = 0.2 |
| 395 | animator().setFrame(frame, display: true) |
| 396 | } |
| 397 | } else { |
| 398 | setFrame(frame, display: true) |
| 399 | } |
| 400 | } |
| 401 | |
| 402 | /// Takes the video out before the window goes, so every renderer this |
| 403 | /// window added to a track is removed from it now and not whenever the |
| 404 | /// hosting view happens to be released. The call window's own |
| 405 | /// renderers are separate objects and are untouched. |
| 406 | func dismiss() { |
| 407 | content.call = nil |
| 408 | contentView?.layoutSubtreeIfNeeded() |
| 409 | contentView?.displayIfNeeded() |
| 410 | orderOut(nil) |
| 411 | contentView = nil |
| 412 | close() |
| 413 | } |
| 414 | } |
| 415 | |
| 416 | @MainActor final class MiniWindowContent: ObservableObject { |
| 417 | @Published var call: Call? |
| 418 | @Published var hovering = false |
| 419 | @Published var collapsed = false |
| 420 | init(call: Call) { self.call = call } |
| 421 | } |
| 422 | |
| 423 | /// Takes the first click even though the app is not active — otherwise |
| 424 | /// the first click on Mute would only wake the window — and tracks the |
| 425 | /// pointer the same way, since SwiftUI's hover follows the key window. |
| 426 | private final class MiniWindowHostingView: NSHostingView<MiniCallView> { |
| 427 | weak var hover: MiniWindowContent? |
| 428 | private var tracking: NSTrackingArea? |
| 429 | |
| 430 | override func acceptsFirstMouse(for event: NSEvent?) -> Bool { true } |
| 431 | |
| 432 | override func updateTrackingAreas() { |
| 433 | super.updateTrackingAreas() |
| 434 | if let tracking { removeTrackingArea(tracking) } |
| 435 | let area = NSTrackingArea( |
| 436 | rect: .zero, options: [.mouseEnteredAndExited, .mouseMoved, .activeAlways, .inVisibleRect], |
| 437 | owner: self) |
| 438 | addTrackingArea(area) |
| 439 | tracking = area |
| 440 | } |
| 441 | |
| 442 | /// A window that appears under the pointer, or moves under it, gets no |
| 443 | /// mouseEntered, and its controls would stay hidden until the pointer |
| 444 | /// left and came back: hover follows where the pointer is instead. |
| 445 | func syncHover() { |
| 446 | guard let window else { return } |
| 447 | let inside = window.frame.contains(NSEvent.mouseLocation) |
| 448 | if hover?.hovering != inside { hover?.hovering = inside } |
| 449 | } |
| 450 | |
| 451 | override func mouseMoved(with event: NSEvent) { |
| 452 | super.mouseMoved(with: event) |
| 453 | if hover?.hovering == false { hover?.hovering = true } |
| 454 | } |
| 455 | |
| 456 | override func mouseEntered(with event: NSEvent) { |
| 457 | super.mouseEntered(with: event) |
| 458 | hover?.hovering = true |
| 459 | } |
| 460 | |
| 461 | override func mouseExited(with event: NSEvent) { |
| 462 | super.mouseExited(with: event) |
| 463 | hover?.hovering = false |
| 464 | } |
| 465 | } |
| 466 | |
| 467 | struct MiniCallView: View { |
| 468 | @ObservedObject var content: MiniWindowContent |
| 469 | let actions: MiniWindowActions |
| 470 | @Environment(\.accessibilityReduceMotion) private var reduceMotion |
| 471 | |
| 472 | var body: some View { |
| 473 | Group { |
| 474 | if content.collapsed, let call = content.call { |
| 475 | MiniTabView(call: call, actions: actions) |
| 476 | } else { |
| 477 | ZStack { |
| 478 | if let call = content.call { |
| 479 | MiniCallStage( |
| 480 | call: call, arrangement: call.arrangement, speakerNow: call.levels.speaker, |
| 481 | showingControls: showingControls, actions: actions) |
| 482 | CallToast(call: call).padding(8) |
| 483 | .frame(maxHeight: .infinity, alignment: .top) |
| 484 | } else { |
| 485 | Color.black |
| 486 | } |
| 487 | } |
| 488 | .frame(maxWidth: .infinity, maxHeight: .infinity) |
| 489 | .background( |
| 490 | MiniWindowSurface( |
| 491 | mode: .window, click: { _ in actions.open() }, dropped: actions.moved, |
| 492 | resized: actions.resized) |
| 493 | ) |
| 494 | .clipShape(RoundedRectangle(cornerRadius: 16)) |
| 495 | } |
| 496 | } |
| 497 | .animation(reduceMotion ? nil : .easeOut(duration: 0.15), value: showingControls) |
| 498 | .tint(CallsAppearance.accent) |
| 499 | } |
| 500 | |
| 501 | /// VoiceOver users get the controls all the time: hover is not a thing |
| 502 | /// a screen reader does. |
| 503 | private var showingControls: Bool { |
| 504 | content.hovering || NSWorkspace.shared.isVoiceOverEnabled |
| 505 | } |
| 506 | } |
| 507 | |
| 508 | private struct MiniCallStage: View { |
| 509 | @ObservedObject var call: Call |
| 510 | @ObservedObject var arrangement: CallArrangement |
| 511 | @ObservedObject var speakerNow: SpeakerNow |
| 512 | let showingControls: Bool |
| 513 | let actions: MiniWindowActions |
| 514 | |
| 515 | /// What Speaker view's stage shows (0.4.0): what the person pinned, |
| 516 | /// or else the newest shared screen, since a person who shares is |
| 517 | /// asking to be looked at, or else whoever is speaking, or before |
| 518 | /// anyone has, the first person in the viewer's order. Nobody else |
| 519 | /// there: your own camera, since a window of nothing reads as a |
| 520 | /// broken one. The same whichever layout the call window is in. |
| 521 | private var subject: StageItem? { |
| 522 | let item = arrangement.stage(active: speakerNow.peer, screens: call.screens) |
| 523 | if case .camera(let peer) = item, peer == arrangement.me { return nil } |
| 524 | return item |
| 525 | } |
| 526 | |
| 527 | /// The people still connecting who are not the one on show. |
| 528 | private var offStage: [String] { |
| 529 | var shown: String? |
| 530 | if case .camera(let peer) = subject { shown = peer } |
| 531 | return call.connectingPeers.filter { $0 != shown }.sorted() |
| 532 | } |
| 533 | |
| 534 | var body: some View { |
| 535 | ZStack { |
| 536 | Group { |
| 537 | switch subject { |
| 538 | case .screen(let peer): |
| 539 | MacVideoTile( |
| 540 | track: call.remoteScreens[peer], label: screenCaption(call.name(of: peer)), |
| 541 | screen: true) |
| 542 | case .camera(let peer): |
| 543 | MacVideoTile( |
| 544 | track: call.remoteTracks[peer], label: call.name(of: peer), |
| 545 | muted: call.isMuted(peer), cameraOff: call.isCameraOff(peer), |
| 546 | audio: call.tileAudio(peer)) |
| 547 | case nil: |
| 548 | MacVideoTile( |
| 549 | track: call.localTrack, label: "You", mirrored: true, cameraOff: call.cameraOff, |
| 550 | placeholder: call.selfPlaceholder, audio: call.selfAudio) |
| 551 | } |
| 552 | } |
| 553 | // The tile is a picture, not a target: clicks and drags go through |
| 554 | // to the surface underneath. |
| 555 | .allowsHitTesting(false) |
| 556 | VStack { |
| 557 | HStack(spacing: 8) { |
| 558 | // With the controls up, the Mute button says it; at the |
| 559 | // smallest width there is no room for both. |
| 560 | if call.muted, !showingControls { |
| 561 | Label("Muted", systemImage: "mic.slash.fill").labelStyle(.iconOnly) |
| 562 | .font(.callout.bold()).foregroundStyle(.white) |
| 563 | .padding(8).callOverlaySurface(Circle()) |
| 564 | .accessibilityLabel("Your microphone is muted") |
| 565 | // A mark, not a control: a press on it is a press on the |
| 566 | // window (MiniWindowGesture), not swallowed by SwiftUI. |
| 567 | .allowsHitTesting(false) |
| 568 | } |
| 569 | Spacer() |
| 570 | // Spec §15.24, for the people this window is not showing: the |
| 571 | // one it shows says it on its own tile. Top right, clear of |
| 572 | // the tile's Muted badge. |
| 573 | ConnectingDot(names: offStage.map { call.name(of: $0) }) |
| 574 | // Its names are in VoiceOver's label; a press goes through. |
| 575 | .allowsHitTesting(false) |
| 576 | if showingControls { |
| 577 | Button("Collapse to a tab", glyph: "arrow.down.right.and.arrow.up.left") { |
| 578 | actions.collapse() |
| 579 | } |
| 580 | .buttonStyle(CallActionStyle(color: Color(white: 0.3), emphasized: true)) |
| 581 | .help("Collapse to a tab at the edge of the screen") |
| 582 | Button( |
| 583 | call.muted ? "Unmute microphone" : "Mute microphone", |
| 584 | glyph: call.muted ? "mic.slash.fill" : "mic.fill" |
| 585 | ) { call.mute() } |
| 586 | .buttonStyle( |
| 587 | CallActionStyle( |
| 588 | color: call.muted |
| 589 | ? Color(red: 0.65, green: 0.30, blue: 0.02) : CallsAppearance.accent, |
| 590 | emphasized: true) |
| 591 | ) |
| 592 | .help(call.muted ? "Unmute microphone" : "Mute microphone") |
| 593 | Button( |
| 594 | "Leave meeting", glyph: "phone.down.fill", role: .destructive, |
| 595 | action: actions.leave |
| 596 | ) |
| 597 | .buttonStyle(CallActionStyle(color: .red, emphasized: true)) |
| 598 | .help("Leave meeting") |
| 599 | } |
| 600 | } |
| 601 | Spacer() |
| 602 | }.padding(10) |
| 603 | } |
| 604 | } |
| 605 | } |
| 606 | |
| 607 | /// The mini window collapsed: whether your microphone is on, and who |
| 608 | /// the call is with. Click it to open the mini window again, drag it out |
| 609 | /// to open it there, double-click it for the whole call. |
| 610 | /// |
| 611 | /// A small waveform shows while someone else is speaking, with the |
| 612 | /// speaking glow behind it following the loudest of them, from the |
| 613 | /// receive meters (spec §15.20), which read five times a second — quick |
| 614 | /// enough to follow speech, where the five-second audio readout was not. |
| 615 | struct MiniTabView: View { |
| 616 | @ObservedObject var call: Call |
| 617 | let actions: MiniWindowActions |
| 618 | |
| 619 | private var others: [String] { |
| 620 | let me = call.state?.peer |
| 621 | return (call.state?.peers ?? []).filter { $0.peer != me }.map(\.name) |
| 622 | } |
| 623 | private var caption: String { MiniWindowTab.caption(others: others) } |
| 624 | |
| 625 | var body: some View { |
| 626 | HStack(spacing: 8) { |
| 627 | Image(systemName: call.muted ? "mic.slash.fill" : "mic.fill") |
| 628 | .font(.callout.bold()) |
| 629 | .foregroundStyle(.white) |
| 630 | .frame(width: 26, height: 26) |
| 631 | .background( |
| 632 | call.muted ? Color(red: 0.65, green: 0.30, blue: 0.02) : CallsAppearance.accent, |
| 633 | in: Circle()) |
| 634 | // Spec §15.24: someone is still connecting and cannot hear you |
| 635 | // yet. A dot only — the tab has no room for words; its |
| 636 | // accessibility label and the window, opened, say who. |
| 637 | .overlay(alignment: .topTrailing) { |
| 638 | if !call.connectingPeers.isEmpty { |
| 639 | Circle().fill(ConnectingDot.colour).frame(width: 8, height: 8) |
| 640 | .overlay(Circle().strokeBorder(Color.black.opacity(0.35), lineWidth: 1)) |
| 641 | .offset(x: 2, y: -2) |
| 642 | .help(call.connectingPeers.sorted().map { ConnectingWords.connecting(call.name(of: $0)) }.joined(separator: "\n")) |
| 643 | } |
| 644 | } |
| 645 | Text(caption).font(.callout.weight(.medium)).lineLimit(1).truncationMode(.tail) |
| 646 | .foregroundStyle(.white) |
| 647 | Spacer(minLength: 0) |
| 648 | SpeakingGlyph(speaking: call.levels.anyoneSpeaking, glow: call.levels.othersGlow) |
| 649 | } |
| 650 | // Nothing in the tab is a control of its own: every press on it, |
| 651 | // on the microphone, the names or the waveform included, is the |
| 652 | // surface's, so a click always opens and a drag always moves. Until |
| 653 | // 2026-10-05 a press on the names or a mark went to SwiftUI, which |
| 654 | // had nothing to do with it, and was lost (CallsInterop |
| 655 | // --mini-clicks). |
| 656 | .allowsHitTesting(false) |
| 657 | .padding(.horizontal, 7) |
| 658 | .frame(width: MiniWindowTab.size.width, height: MiniWindowTab.size.height) |
| 659 | .background( |
| 660 | MiniWindowSurface( |
| 661 | mode: .tab, |
| 662 | click: { count in count >= 2 ? actions.open() : actions.expand() }, |
| 663 | dropped: { _ in actions.tabReleased() }, resized: {}) |
| 664 | ) |
| 665 | // The call's glass, borderless, as over the picture. |
| 666 | .callOverlaySurface(Capsule()) |
| 667 | .clipShape(Capsule()) |
| 668 | .accessibilityElement(children: .ignore) |
| 669 | .accessibilityAddTraits(.isButton) |
| 670 | .accessibilityLabel( |
| 671 | (["Calls, \(caption)"] + call.connectingPeers.sorted().map { ConnectingWords.connecting(call.name(of: $0)) }) |
| 672 | .joined(separator: ". ")) |
| 673 | .accessibilityValue(call.muted ? "Microphone muted" : "Microphone on") |
| 674 | .accessibilityHint("Shows the mini window.") |
| 675 | .accessibilityAction { actions.expand() } |
| 676 | .accessibilityAction(named: "Return to the call window") { actions.open() } |
| 677 | .accessibilityAction(named: call.muted ? "Unmute microphone" : "Mute microphone") { |
| 678 | call.mute() |
| 679 | } |
| 680 | .accessibilityAction(named: "Leave meeting") { actions.leave() } |
| 681 | } |
| 682 | } |
| 683 | |
| 684 | /// The mini window's whole say on spec §15.24: a small ear on the glass |
| 685 | /// while someone it is not showing is connecting and cannot hear you yet, |
| 686 | /// with their names in its tooltip and for VoiceOver. Nothing at all |
| 687 | /// otherwise. |
| 688 | struct ConnectingDot: View { |
| 689 | /// A warm amber, light enough to tell from the muted microphone's |
| 690 | /// brown on the tab. |
| 691 | static let colour = Color(red: 1, green: 0.78, blue: 0.42) |
| 692 | let names: [String] |
| 693 | var body: some View { |
| 694 | if !names.isEmpty { |
| 695 | let words = names.map(ConnectingWords.connecting).joined(separator: "\n") |
| 696 | Image(systemName: "ear") |
| 697 | .font(.callout.bold()).foregroundStyle(.white) |
| 698 | .frame(width: 32, height: 32) |
| 699 | .callOverlaySurface(Circle(), rim: false) |
| 700 | .overlay(alignment: .topTrailing) { |
| 701 | Circle().fill(Self.colour).frame(width: 7, height: 7) |
| 702 | } |
| 703 | .help(words) |
| 704 | .accessibilityElement(children: .ignore) |
| 705 | .accessibilityLabel(words) |
| 706 | .accessibilityIdentifier("connectingDot") |
| 707 | } |
| 708 | } |
| 709 | } |
| 710 | |
| 711 | /// The window's background: a click, a drag that moves the window, and |
| 712 | /// — for the expanded window — a drag from an edge or corner that |
| 713 | /// resizes it. Handled here rather than with isMovableByWindowBackground |
| 714 | /// so the three can be told apart. |
| 715 | private struct MiniWindowSurface: NSViewRepresentable { |
| 716 | enum Mode { case window, tab } |
| 717 | let mode: Mode |
| 718 | /// A click, with its click count. |
| 719 | let click: (Int) -> Void |
| 720 | /// A move ended; whether ⌥ was held when it did. |
| 721 | let dropped: (Bool) -> Void |
| 722 | let resized: () -> Void |
| 723 | |
| 724 | func makeNSView(context: Context) -> SurfaceView { SurfaceView() } |
| 725 | func updateNSView(_ view: SurfaceView, context: Context) { |
| 726 | view.mode = mode |
| 727 | view.click = click |
| 728 | view.dropped = dropped |
| 729 | view.resized = resized |
| 730 | } |
| 731 | |
| 732 | final class SurfaceView: NSView { |
| 733 | var mode = Mode.window |
| 734 | var click: (Int) -> Void = { _ in } |
| 735 | var dropped: (Bool) -> Void = { _ in } |
| 736 | var resized: () -> Void = {} |
| 737 | private var tracking: NSTrackingArea? |
| 738 | |
| 739 | override func acceptsFirstMouse(for event: NSEvent?) -> Bool { true } |
| 740 | // The tab is described by its SwiftUI view, which has the actions. |
| 741 | override func isAccessibilityElement() -> Bool { mode == .window } |
| 742 | override func accessibilityRole() -> NSAccessibility.Role? { .button } |
| 743 | override func accessibilityLabel() -> String? { "Return to the call window" } |
| 744 | override func accessibilityPerformPress() -> Bool { |
| 745 | click(1) |
| 746 | return true |
| 747 | } |
| 748 | |
| 749 | private func handle(at point: NSPoint) -> MiniWindowResize.Handle { |
| 750 | guard mode == .window else { return [] } |
| 751 | return MiniWindowResize.handle(at: point, in: bounds.size) |
| 752 | } |
| 753 | |
| 754 | // The resize cursor at the edges, whether or not Calls is the |
| 755 | // active app — it usually is not, while this window is up. |
| 756 | override func updateTrackingAreas() { |
| 757 | super.updateTrackingAreas() |
| 758 | if let tracking { removeTrackingArea(tracking) } |
| 759 | let area = NSTrackingArea( |
| 760 | rect: .zero, options: [.mouseMoved, .mouseEnteredAndExited, .activeAlways, .inVisibleRect], |
| 761 | owner: self) |
| 762 | addTrackingArea(area) |
| 763 | tracking = area |
| 764 | } |
| 765 | |
| 766 | override func mouseMoved(with event: NSEvent) { |
| 767 | Self.cursor(for: handle(at: convert(event.locationInWindow, from: nil))).set() |
| 768 | } |
| 769 | |
| 770 | override func mouseExited(with event: NSEvent) { NSCursor.arrow.set() } |
| 771 | |
| 772 | private static func cursor(for handle: MiniWindowResize.Handle) -> NSCursor { |
| 773 | let horizontal = !handle.isDisjoint(with: [.left, .right]) |
| 774 | let vertical = !handle.isDisjoint(with: [.top, .bottom]) |
| 775 | if #available(macOS 15, *) { |
| 776 | let position: NSCursor.FrameResizePosition? = |
| 777 | switch (handle.contains(.top), handle.contains(.bottom), handle.contains(.left), handle.contains(.right)) { |
| 778 | case (true, _, true, _): .topLeft |
| 779 | case (true, _, _, true): .topRight |
| 780 | case (_, true, true, _): .bottomLeft |
| 781 | case (_, true, _, true): .bottomRight |
| 782 | case (true, _, _, _): .top |
| 783 | case (_, true, _, _): .bottom |
| 784 | case (_, _, true, _): .left |
| 785 | case (_, _, _, true): .right |
| 786 | default: nil |
| 787 | } |
| 788 | if let position { return .frameResize(position: position, directions: .all) } |
| 789 | return .arrow |
| 790 | } |
| 791 | switch (horizontal, vertical) { |
| 792 | case (true, false): return .resizeLeftRight |
| 793 | case (false, true): return .resizeUpDown |
| 794 | case (true, true): return .crosshair |
| 795 | default: return .arrow |
| 796 | } |
| 797 | } |
| 798 | |
| 799 | override func mouseDown(with event: NSEvent) { |
| 800 | guard let window else { return } |
| 801 | let surface: MiniWindowGesture.Surface = mode == .window ? .window : .tab |
| 802 | let start = window.convertPoint(toScreen: event.locationInWindow) |
| 803 | let startFrame = window.frame |
| 804 | let grabbed = MiniWindowGesture.grab( |
| 805 | at: convert(event.locationInWindow, from: nil), in: bounds.size, surface: surface) |
| 806 | let visible = window.screen?.visibleFrame ?? startFrame |
| 807 | var dragging = false |
| 808 | while let next = window.nextEvent(matching: [.leftMouseDragged, .leftMouseUp]) { |
| 809 | let now = Self.screenLocation(of: next) |
| 810 | let dx = now.x - start.x |
| 811 | let dy = now.y - start.y |
| 812 | if !dragging, MiniWindowGesture.dragged(dx: dx, dy: dy) { dragging = true } |
| 813 | if dragging { |
| 814 | if grabbed.isEmpty { |
| 815 | window.setFrameOrigin(NSPoint(x: startFrame.minX + dx, y: startFrame.minY + dy)) |
| 816 | } else { |
| 817 | window.setFrame( |
| 818 | MiniWindowResize.frame( |
| 819 | from: startFrame, dragging: grabbed, dx: dx, dy: dy, in: visible), |
| 820 | display: true) |
| 821 | } |
| 822 | } |
| 823 | if next.type == .leftMouseUp { break } |
| 824 | } |
| 825 | let outcome = MiniWindowGesture.outcome( |
| 826 | grabbed: grabbed, dragged: dragging, clickCount: event.clickCount, |
| 827 | option: NSEvent.modifierFlags.contains(.option) || event.modifierFlags.contains(.option)) |
| 828 | MiniLog.logger.info("\(surface.rawValue, privacy: .public) press: \(String(describing: outcome), privacy: .public)") |
| 829 | switch outcome { |
| 830 | case .click(let count): click(count) |
| 831 | case .move(let option): dropped(option) |
| 832 | case .resize: resized() |
| 833 | } |
| 834 | } |
| 835 | |
| 836 | /// Where the pointer is for an event of a drag. The window moves |
| 837 | /// under the pointer as it is dragged, so a real event's position in |
| 838 | /// the window is stale by the time it is read: the pointer's own |
| 839 | /// location is used. An event made with no window (CallsInterop's |
| 840 | /// --mini-clicks) carries screen coordinates and is read as it is. |
| 841 | static func screenLocation(of event: NSEvent) -> CGPoint { |
| 842 | event.windowNumber == 0 && event.window == nil ? event.locationInWindow : NSEvent.mouseLocation |
| 843 | } |
| 844 | } |
| 845 | } |
| 846 | |
| 847 | /// The mini window's two faces, for CallsInterop's offline snapshots. |
| 848 | /// The views themselves stay internal; this is the only way in. |
| 849 | @MainActor public enum MiniWindowSnapshot { |
| 850 | public static func window(call: Call, hovering: Bool) -> some View { |
| 851 | let content = MiniWindowContent(call: call) |
| 852 | content.hovering = hovering |
| 853 | return MiniCallView(content: content, actions: MiniWindowActions()) |
| 854 | } |
| 855 | |
| 856 | public static func tab(call: Call) -> some View { |
| 857 | let content = MiniWindowContent(call: call) |
| 858 | content.collapsed = true |
| 859 | return MiniCallView(content: content, actions: MiniWindowActions()) |
| 860 | } |
| 861 | } |
| 862 | |
| 863 | /// Finds the NSWindow a SwiftUI view is in, once it is in one. |
| 864 | private struct WindowReader: NSViewRepresentable { |
| 865 | let found: (NSWindow?) -> Void |
| 866 | |
| 867 | func makeNSView(context: Context) -> ReaderView { |
| 868 | let view = ReaderView() |
| 869 | view.found = found |
| 870 | return view |
| 871 | } |
| 872 | func updateNSView(_ view: ReaderView, context: Context) { |
| 873 | view.found = found |
| 874 | if let window = view.window { found(window) } |
| 875 | } |
| 876 | |
| 877 | final class ReaderView: NSView { |
| 878 | var found: (NSWindow?) -> Void = { _ in } |
| 879 | override func viewDidMoveToWindow() { |
| 880 | super.viewDidMoveToWindow() |
| 881 | if let window { found(window) } |
| 882 | } |
| 883 | } |
| 884 | } |
| 885 | #endif |
| 886 | |