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1import Foundation
2
3/// What the received audio actually sounded like, as far as the counters
4/// can say — the distinction a person reporting "it growled" cannot make
5/// for us.
6///
7/// Two failures wear the same description. Loss is the decoder inventing
8/// audio that never arrived, and sounds like dropouts and robotic
9/// stuttering. Drift is the jitter buffer stretching or compressing the
10/// signal because the sender's clock and this device's clock disagree,
11/// and stretching a voice is what a growl *is*. Bytes arriving tells you
12/// neither.
13public struct AudioHealth: Equatable, Sendable {
14 /// Samples the decoder invented, against samples it received.
15 public let concealed: UInt64
16 public let total: UInt64
17 /// Samples the jitter buffer added or dropped to track the sender's
18 /// clock. Either one running is drift; which one says which way.
19 public let inserted: UInt64
20 public let removed: UInt64
21 public let jitterBufferMs: UInt64
22
23 public init(concealed: UInt64, total: UInt64, inserted: UInt64, removed: UInt64, jitterBufferMs: UInt64) {
24 self.concealed = concealed
25 self.total = total
26 self.inserted = inserted
27 self.removed = removed
28 self.jitterBufferMs = jitterBufferMs
29 }
30
31 public init(_ stats: [String: UInt64]) {
32 self.init(
33 concealed: stats["concealedSamples"] ?? 0,
34 total: stats["totalSamplesReceived"] ?? 0,
35 inserted: stats["insertedSamplesForDeceleration"] ?? 0,
36 removed: stats["removedSamplesForAcceleration"] ?? 0,
37 jitterBufferMs: stats["jitterBufferDelayMs"] ?? 0)
38 }
39
40 /// The fraction of received audio the decoder had to invent, 0 to 1.
41 /// Zero when nothing has been received, because no audio is not clean
42 /// audio and a reader should not be told otherwise by a division.
43 public var concealmentRate: Double {
44 total == 0 ? 0 : Double(concealed) / Double(total)
45 }
46
47 /// The fraction of received audio the jitter buffer stretched or
48 /// squeezed. Both directions count: what matters is that the signal was
49 /// rescaled, not which way it went.
50 public var driftRate: Double {
51 total == 0 ? 0 : Double(inserted + removed) / Double(total)
52 }
53
54 /// Nothing received yet. Distinct from healthy, and said differently.
55 public var silent: Bool { total == 0 }
56
57 /// One plain sentence, for the person who has opened this panel because
58 /// something sounds wrong. Thresholds are deliberately blunt: this is a
59 /// pointer towards which half of the problem to look at, not a
60 /// measurement anyone should tune against.
61 ///
62 /// Drift is named first when both are up. Loss is common, usually
63 /// transient and widely understood; sustained drift is rarer, is what
64 /// makes a voice sound wrong rather than broken, and is the one nobody
65 /// thinks to look for.
66 public var summary: String {
67 if silent { return "No audio received yet." }
68 let loss = Int((concealmentRate * 100).rounded())
69 let drift = Int((driftRate * 100).rounded())
70 if driftRate >= 0.02 {
71 return "Audio is being resampled to track the sender's clock (\(drift)%). "
72 + "That is what makes a voice sound slowed or growling."
73 }
74 if concealmentRate >= 0.05 {
75 return "\(loss)% of audio did not arrive and was filled in. That sounds like dropouts."
76 }
77 return "Audio is arriving cleanly (\(loss)% filled in, \(drift)% resampled)."
78 }
79}
80
81/// The one line the device panel shows about audio, and only when
82/// something is actually wrong; the full readout is a tap away behind
83/// "Audio details". Nil keeps the panel clean. Worst first: a voice that
84/// sounds wrong, then one that breaks up, then processing that is not
85/// doing what was asked.
86public enum AudioWarning {
87 public static func line(
88 health: AudioHealth?, processing: ProcessingReport?, reduceNoise: Bool
89 ) -> String? {
90 if let health, !health.silent {
91 if health.driftRate >= 0.02 {
92 return "Incoming audio is being stretched to keep time, so voices may sound slowed or growling."
93 }
94 if health.concealmentRate >= 0.05 {
95 return "\(Int((health.concealmentRate * 100).rounded()))% of incoming audio is going missing."
96 }
97 }
98 guard let processing, processing.started else { return nil }
99 if processing.refused != nil { return "WebRTC refused the audio processing Calls asked for." }
100 if processing.echoCancellation == "off" {
101 return "Echo cancellation is off, so others may hear themselves."
102 }
103 if reduceNoise, case .unsupportedRate(let rate) = processing.suppression {
104 return "Noise reduction is bypassed: the microphone runs at \(rate / 1000) kHz."
105 }
106 return nil
107 }
108}
109